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Autor Wiadomo艣膰
 Temat postu: Pet Immortality and Placement
PostWys艂any: 14 Lis 2017, 12:23 

Do艂膮czenie: 29 Wrz 2017, 08:01
Posty: 166

Basically, pets do not take a lot of damage in raids in general but it's how they don't take damage, I assume this was an intended mechanic, but what if the classes couldn't act like their pet was just a set and forget with constant damage and would just live through basically anything, looking at you warlocks with your doom guard but also shammy's elemental's, DK raised ghouls and hunter pets also, basically the under utilized commands to actually move the pet, not just as an attack command, so when a devastating ability comes down that knocks you down to next to no health, and your pets just like whatever and keeps attacking, classes who intend to use pets that become apart of their action bar, potentially should have more "responsibility" for its welfare and it becomes more susceptible to "logical" damage that effects you currently but not them

This could break the game, but thought i'd just throw it out there
Please help.


I didn't find the right solution from the Internet.


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